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- Path: mn5.swip.net!news
- From: videoking@mbox200.swipnet.se (Johan Otterstrom)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Frames Second (fps)
- Date: 26 Mar 96 20:07:49 -500
- Organization: -
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- >>Shane Kuntz <crkuntz@sgiis4.sdrc.com> wrote:
- >>>Movies use 30 FRAMES per second. Anything more than that will not
- >yield
- >>>better gfx/video. The human eye can only see so much.
-
- >and John Sheehy replied:
- >>Perhaps, but the standard speeds for movies and video has generally
- >been
- >>what can be gotten away with, not how much we can appreciate. I've
- >done
- >>anims on my PC at 72 fps, and on my Retina card on my Amiga at 90 fps
- >>double-buffered (on a 90 Hz 200*150 screen with MakeRace), and the
- >>results were *far* better than what you normally get at 30 fps.
-
- >Actually, movies (I assume you mean film), is shot at a standard of 24
- >frames per second (fps), and projected back at 48 fps. That is, when
- >you go to a movie theatre, every frame is shown to you twice for about
- >a fiftieth of a second (1/50th sec). Showscan is shot and projected at
- >60 fps, and IMAX is shot and projected in the standard 24/48 routine.
-
- >Only video works on 30 fps.
-
- That's in the US of course, thank god for PAL! 25 frames and 50 fields/second.
- Each field can have movement in it. That's why LightWave can do
- fieldrenderings, especially useful for large fast moving objects.
-
-